Etere ETX-G Graphic Management

66.1 ETX-G Prerequisites

The following configuration settings must be in place in order to use ETX-G Graphics Editor.

  • In Etere Configuration > Settings > Types Editor > Types, an asset type property “ETX Graphics” and "ETX Scenes" must be present in the "Type" properties.

    Configuration_settings_types

  • In Etere Configuration > Settings Devices Settings > Codecs, a default codec “ETXG” and "ETXS" with property ETX Graphics and ETX Scene must be defined in "Codecs" settings respectively, in order to save the graphics assets and scene projects. You can add more types for scenes and graphics to the list. 

    Configuration_settings_codec

  • In Etere Configuration > Settings Executive Editor > Schedule Parameters, in Global tab, a path must be defined for graphics and scenes objects repository.

    Etere_Configuration

Configuration_settings_types
Configuration_settings_codec
Etere_Configuration
Resource_etere_router_ip